A brief explanation of each segment of the scoring:PointsRanges anywhere from -2.5 to 2.5 depending on how far above or below the average Wrestler Score among the XFW roster
Popularity/FansA weighted score based on how the wrestler's popularity and fans contribute to the total among the XFW roster
Match Points System:Each damage level has a point value:
Black = 6 points
Light Green = 5 points
Dark Green = 4 points
Blue = 3 points
Yellow = 2 points
Orange = 1 point
Red = 0 points
SinglesThe winner of the match gains points equal to the difference between the damage levels, whether higher or lower, and the loser loses that same amount. If the match ends with the same value, no points are gained or lost. (ex: Winner in Orange, Loser in red = /- 1 point. ex2: Winner in red, loser in yellow, /- 2 points. ex3: Winner and loser both in Yellow = 0 points for both)
If the match ends in a draw, each participant gains points equal to their condition ex4: Match is draw, both in Yellow = 2 points for both)
Note that the win or loss is from the card result, not necessarily the actual "game" result.
Bonus Points System:Bonus points are awarded based on bleed and/or injury conditions. These benefit both the winner and the loser. Note that Last Blood matches are scored at half the bleed value since bleed is a requirement for victory.
1 point : the opponent was CUT | 1 point : the opponent was SCREAMING IN PAIN |
2 points : the opponent was BLEEDING | 2 points : the opponent LOOKS SLIGHTLY INJURED |
3 points : the opponent was BUSTED WIDE OPEN | 3 points : the opponent LOOKS SERIOUSLY INJURED |
4 points : the opponent was CRIMSON MASK | 4 points : the opponent SEEMS UNABLE TO CONTINUE |
5 points : the opponent was KNOCKED OUT COLD | 5 points : the opponent had to FORFEIT THE MATCH DUE TO INJURY |
Tag TeamIn a tag team match, the team members' damage level scores are averaged and compared to the average of the opposing team. (ex: Team 1 won in yellow and orange, team 2 lost in dark green and red. Team 1's score is ((2 1)/2=)1.5, team 2's score is ((4 0)/2=)2. Result: Each member of Team 1 .5, Each member of Team 2 -.5)
Also, bleed and injury conditions are averaged on each team before score is determined (ex: in the above example, one member of team 2 was screaming in pain, the other was seriously injured. Each member of Team one gains ((3 1)/2=) 2 bonus points each)
Stars: A weighted score based on the number of stars earned compared to the total stars earned by XFW rodter members on the card.
RP: If the character (not necessarily the player, for those who ghost-write) submits a significant (not in size necessarly but in impact) roleplay for that week's card, he or she gets 5 points for that week. Otherwise, they get 0. The score is then averaged out for the week to determine the total RP score.